The project aims to spread a new methodology and tools to develop digital skills and at the same time raise awareness about the potential risks and health hazards resulting from the increased use of Digital Tools in the work environment.
This Output provides the context for the project. It will define more clearly the challenges and problems to be addressed by the project through the development of a new curriculum and VET training course aimed at enabling micro-enterprises and SMEs to develop and implement plans to exploit digital technologies (DT) to grow their enterprise.
IO2 - DeSTRESS Digital Training Platform
The second outcome is the Digital Training Platform based on game-based training and gamification. The tool will be based on the specification of IO1. The purpose of this Output is to create the DeSTRESS VET Digital Training Platform. The embedded scenarios will provide a rich, experiential experience enabling learners to understand the choices they have and the implications of these. The specification will also incorporate plans for the inclusion of the DeSTRESS Facilitator Community (see O2/A4) providing a transnational online social media tool for Facilitators to share and exchange their ideas and experiences.
IO3 - DeSTRESS Policy Report and Recommendations
This outcome will underpin the longer term sustainability and exploitation plans for DeSTRESS. Partners will prepare a policy report including clear recommendations for the further development and application of the DeSTRESS concept and tools for the management and mitigation of the risks and impact of psychosocial stress as a result of the increasing use of DT in the work environment.
Technostress, or digital stress, has many negative consequences. Can we recognize the symptoms of technostress and its sources (techno-stressors)? How to deal with it? Can digital hygiene help with wellness? What is psychological fitness and how to train mental resilience and fight digital stress? How should the employer take care of his employees in the era of remote work?All these issues were discussed during the Seminar-Workshop entitled "Digital stress - how to deal with it?", that took place on May 12, 2022 organised by Fundacja Małopolska Izba Samorządowa in the cooperation with WSEI Kraków - Wyższa Szkoła Ekonomii i Informatyki.During the seminar, the following lectures were given by:🖌PhD Tomasz Czapran (WSEI in Krakow) on "Remote work and digital stress. How to take care of your employees?";🖌Ms Katarzyna Matyjewicz from IBM on "Psychological fitness - how to train mental resilience and fight digital stress;🖌Mr Kamil Śliwowski on "How to take care of digital well-being?"In the second part of the seminar a workshop was held, where participants tested the educational game on the DeSTRESS platform, which describes real situations in the work environment related to stressors caused by techno-stress.The seminar was organized as part of the project "Developing Competences for Stress Resilience @SMEs” DeSTRESS, implemented in partnership with universities and organizations from Portugal, Spain, Italy, Greece, Ireland and Poland, and financed by the Erasmus + Program ... See MoreSee Less
How to maintain a healthy balance between real and virtual life?📱💻📧We are surrounded by technology that not only provides us with entertainment, but also allows us to perform professional duties without leaving home. Video conferences, e-mails, instant messaging make life easier, but they can also have negative effects on our health, especially mental health.👇👇👇A conscious manager should also take care of digital well-being in the company.See the DeSTRESS training platform that develop competences to cope with technostress, using the latest techniques in game-based training and gamification, complemented by a set of practical tools and resources to facilitate the transfer of learning into the workplace.⤵destress.eu/training/Follow us on LinkedIn 👉https://www.linkedin.com/company/destress-project/#destress#stress#workfromhome... See MoreSee Less
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